Deathwatch Terminator Squad
Version 963
At the start of the battle, you can set up one Teleport Homer token for this unit on the battlefield. If you do:
- When you target this unit with the Rapid Ingress stratagem, you can use that Teleport Homer token. If you do, that use is -1 CP, but when resolving that stratagem, this unit must be set up within 3" of that Teleport Homer token and not within 8" of an enemy unit. That Teleport Homer token is then removed from the battlefield.
- If an enemy unit ends a move within 1" of that Teleport Homer token, that Teleport Homer token is removed from the battlefield.
Previous
At the start of the battle, you can set up one Teleport Homer token for this unit anywhere on the battlefield that is not in your opponent’s deployment zone. If you do, once per battle, you can target this unit with the Rapid Ingress Stratagem for 0CP, but when resolving that Stratagem, you must set this unit up within 3" horizontally of that token and not within 8" horizontally of any enemy models. That token is then removed.
- This unit can re-roll charge rolls.
- After this unit ends a charge move, each enemy unit engaged with this unit makes a battle-shock roll, with -1 to that battle-shock roll if it's a non-Imperium/Chaos unit.
Previous
You can re-roll Charge rolls made for this unit. Each time this unit ends a Charge move, each enemy unit within Engagement Range of this unit must take a Battle-shock test. If that enemy unit does not have the IMPERIUM or CHAOS keywords, subtract 1 from that test.
| Stat | Was | Now |
|---|---|---|
| Toughness | 5 | 6 |
| Stat | Was | Now |
|---|---|---|
| Toughness | 5 | 6 |

