Adeptus Astartes Mounted/Speeder unit only. When this unit is selected to make an ingress move, treat the current battle round number as being one higher than it actually is.
Spearpoint Task Force
Storm-swift Onslaught
- You can select the assault doctrine or tactical doctrine one additional time per battle.
- Friendly Adeptus Astartes Mounted/Speeder units have +1 to advance rolls.
Friendly Suboden Khan units have the following ability:
Wrath of the First Khan: At the end of the Fight phase, if this unit was eligible to fight this phase, you can use this ability. If you do:
- If this unit is unengaged, this unit can make a normal move.
- Or: If this unit is engaged, this unit can make a fall-back move.
Restrictions: Your army can include White Scars units, but it cannot include any Adeptus Astartes units drawn from any other Chapter.
Enhancements
Adeptus Astartes model only. This unit’s ranged attacks:
- Have [IGNORES COVER].
- Have [SUSTAINED HITS 1].
Adeptus Astartes model only. This model’s melee attacks have:
- +1 S and AP.
- Or: If this unit made a charge move this turn, +2 S and AP.
Adeptus Astartes model only. This unit can re-roll advance rolls.
Stratagems
One friendly unengaged Adeptus Astartes Mounted/Speeder unit.
End of your opponent’s Fight phase.
Place your unit in strategic reserves.
That Adeptus Astartes Infantry/Mounted/Speeder unit.
Your opponent’s Movement phase, when an enemy unit ends a move within 8” of a friendly unengaged Adeptus Astartes Infantry/Mounted/Speeder unit.
Your unit can make a normal move of up to D3+3”.
That Adeptus Astartes unit.
Fight phase, when a friendly Adeptus Astartes unit is selected to fight.
Your unit’s melee attacks:
- Have [LETHAL HITS].
- Or: Have [LANCE].
- Or: If your unit has Mounted, have [LETHAL HITS] and [LANCE].
That Adeptus Astartes mounted unit.
Your Movement/Charge phase, when a friendly Adeptus Astartes mounted unit is selected to move or declares a charge.
Your unit has Mobile.
That Adeptus Astartes Mounted/Speeder unit.
Your opponent’s Shooting phase, when an enemy unit targets a friendly Adeptus Astartes Mounted/Speeder unit.
Ranged attacks that target your unit have -1 to wound rolls.
That Adeptus Astartes unit.
Your Movement phase, when a friendly Adeptus Astartes unit is selected to make an advance/fall-back move.
- That fall-back move does not prevent your unit from being eligible to shoot.
- Your unit’s ranged attacks have [ASSAULT].

