Adeptus Astartes Infantry model only. This unit has Infiltrators.
Shadowmark Talon
Shadow Tactics
Friendly Adeptus Astartes units have Stealth.
Friendly Phobos/Scout Squad units have -3" detection range.
Friendly Aethon Shaan units have the following ability:
Unparalleled Tactician: (Once per battle round, per army) When you use the Into Darkness stratagem, that use is -1CP.
Enhancements
Phobos model only. Each enemy unit (excluding Monster/Vehicle units) engaged with this unit cannot be targeted by controlling player stratagems.
Adeptus Astartes model only. In your first Movement phase, this unit can make an ingress move.
Adeptus Astartes infantry> model only. This model has:
- Fights First.
- Lone Operative.
Stratagems
One unengaged Adeptus Astartes Infantry unit.
End of your opponent’s Fight phase.
Place your unit in strategic reserves.
That Adeptus Astartes infantry unit.
Your Shooting phase, when a friendly Adeptus Astartes Infantry unit that made an ingress move this turn is selected to shoot.
Your unit’s ranged attacks have:
- +1BS.
- +1AP.
That Adeptus Astartes Infantry.
Fight phase, when a friendly Adeptus Astartes Infantry unit is selected to fight.
Your unit’s melee attacks have [Precision].
That Adeptus Astartes Infantry unit.
Your Shooting phase, when a friendly Adeptus Astartes Infantry unit has shot.
Those attacks do not prevent your unit from being hidden.
That Adeptus Astartes Infantry unit.
Your opponent’s Movement phase, when an enemy unit ends a move within 8” of a friendly unengaged Adeptus Astartes Infantry unit.
Your unit can make a normal move of:
- Up to D6”.
- Or: If your unit is a Phobos/Scout Squad unit, up to 6”.
One friendly Adeptus Astartes Infantry unit.
Your Command phase.
The tactical doctrine is active for your unit in addition to any other combat doctrine, until the start of your next Command phase.

