Warboss
Version 946
In your Shooting phase, when this unit is selected to shoot, you can use this ability. If you do, this model’s ranged attacks have +1 to hit rolls. Place a Boss’ Ammo Runt token next to the unit, removing it when this ability is used.
In your Movement phase, at the start or end of this unit's move, you can select one friendly Orks unit within 6" of this unit. That unit:
- Is no longer battle-shocked.
- Is riled up until the start of your next turn.
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it.
Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.
See Attached Units (19)
Previous
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it.
Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.
See Attached Units (19)
If this unit made a charge move this turn, this model’s melee attacks have:
- +3 A.
- +2 S.
Previous
While this model is leading a unit, each time a model in that unit makes a melee attack, add 1 to the Hit roll.
| Stat | Was | Now |
|---|---|---|
| Toughness | 5 | 6 |

