Models
M
T
SV
W
LD
OC
Nob 40mm
6"
5
4+
3
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
Big Skorcha
BLAST 2
TORRENT
18"
3
-
5
-1
1
➤ Kombi-rokkit (Busta Rokkit)
24"
1
5+
10
-2
3
➤ Kombi-rokkit (Shoota)
LETHAL HITS: non-MONSTER/VEHICLE
RAPID FIRE 1
18"
2
5+
4
0
1
Kustom Big Shoota
LETHAL HITS: non-MONSTER/VEHICLE
18"
8
5+
4
0
1
Kustom Shoota
LETHAL HITS: non-MONSTER/VEHICLE
RAPID FIRE 2
18"
4
5+
4
0
1
Melee weapons
RNG
A
WS
S
AP
D
Big Choppa
CLEAVE 2
Melee
4
3+
7
-1
2
Kustom Choppa
Melee
4
3+
5
-2
2
Kustom Krumpa
Melee
3
3+
10
-2
2
Keywords
Explosives
Infantry
Costs
5 models
115 pts
10 models
230 pts
3rd+ in your army
+30 pts
Paired Krumpas
+5 pts
Unit composition
  • 5‑10 Nob models

Every model is equipped with: 1 Kustom Krumpa; 1 Kustom Shoota.

Wargear options

For every 5 models in this unit, 1 model can have their Kustom Krumpa and Kustom Shoota replaced with 1 Big Skorcha and 1 Kustom Choppa.

For every 5 models in this unit, 1 model can have their Kustom Krumpa and Kustom Shoota replaced with 1 Kustom Big Shoota and 1 Kustom Choppa.

For every 5 models in this unit, 1 model can have their Kustom Krumpa and Kustom Shoota replaced with 1 Big Choppa.

For every 5 models in this unit, 1 model can have their Kustom Shoota replaced with 1 Paired Krumpas.

Any number of models can each have their Kustom Shoota replaced with 1 Kombi-rokkit.

Wargear
Paired Krumpas

Attacks made with this model’s Kustom Krumpa weapon can re-roll hit rolls and wound rolls.

Faction abilities
Waaagh!
Unit abilities
Get Out da Way!

While making a charge move, this unit can move through models (excluding Monster/Vehicle models).

Ammo Runts (Once per battle, per unit)

In your Shooting phase, when this unit is selected to shoot, you can use this ability. If you do, this unit’s ranged attacks have +1 to hit rolls. Place any number of Ammo Runt tokens next to the unit, removing them when this ability is used.