Powers of da Waaagh!

Friendly Orks Psyker models’ [Psychic] attacks have:

  • +1 S.
  • +1 S for every 5 models in this unit (or embarked within this model).

Friendly Orks Psyker models have the following psychic abilities:

Roar of Mork (psychic level 1): In your Movement phase, if this unit is not battle-shocked, you can make a psychic roll for this unit by rolling one D6. If you do:

  • On a 1, this unit is battle-shocked.
  • Select one enemy unit (excluding Monster/Vehicle units) within 12" of this unit. That enemy unit makes a battle-shock roll, with -1 from that battle-shock roll for every 10 models in this unit.

Visions of Violence (psychic level 1): At the start of the Fight phase, if this unit is not battle-shocked, you can make a psychic roll for this unit by rolling one D6. If you do:

  • On a 1, this unit is battle-shocked.
  • This unit has Fights First.

Enhancements

'Eadbanger
15 pts

Orks Psyker model only. This model has the following weapon.

Ranged weapons
RNG
A
BS
S
AP
D
'Eadbanger
Hazardous
Precision
Psychic
24"
2
4+
6
-3
3
Da Krunch
10 pts

Orks Psyker model only. This model has the following weapon.

Ranged weapons
RNG
A
BS
S
AP
D
Da Krunch
Blast 3
Hazardous
Lethal Hits
Psychic
24"
3
4+
5
-1
1
Warphead
25 pts

Orks Psyker model only. This model:

  • Has psyker level 2.
  • Has Deadly Demise D6.
  • Can re-roll psychic rolls.