Models
M
T
SV
W
LD
OC
Scout 28.5mm
6"
4
4+
2
6+
1
Scout Sergeant 28.5mm
6"
4
4+
2
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Bolt Pistol
CLOSE-QUARTERS
12"
1
3+
5
-1
1
Boltgun
RAPID FIRE 1
24"
1
3+
5
-1
1
Heavy Bolter
HEAVY
RAPID FIRE 2
SUSTAINED HITS 1
36"
3
4+
5
-1
2
➤ Missile Launcher (Frag)
BLAST 1
HEAVY
48"
4
4+
4
-1
1
➤ Missile Launcher (Krak)
48"
1
4+
10
-2
D3+3
Shotgun
ASSAULT
BLAST 1
18"
2
3+
4
-1
1
Sniper Rifle
HEAVY
PRECISION
36"
1
3+
5
-2
2
Melee weapons
RNG
A
WS
S
AP
D
Combat Knife
Melee
3
3+
4
-1
1
Chainsword
Melee
4
3+
4
-1
1
Keywords
Explosives
Imperium
Infantry
Smoke
Costs
5 models
65 pts
10 models
120 pts
Unit composition
  • 1 Scout Sergeant model
  • 4-9 Scout models

Every model is equipped with: 1 Boltgun; 1 Bolt Pistol; 1 Combat Knife.

Wargear options
  • The Scout Sergeant can have their Boltgun replaced with 1 Shotgun.
  • The Scout Sergeant can have their Combat Knife replaced with 1 Chainsword.
  • Any number of Scout models can each have their Boltgun replaced with 1 Shotgun.
  • For every 5 models in this unit, 1 Scout model can have their Boltgun replaced with 1 Sniper Rifle.
  • For every 5 models in this unit, 1 Scout model can have their Boltgun replaced with one of the following: ▫ 1 Heavy Bolter ▫ 1 Missile Launcher
Core abilities
Infiltrators
Scouts 6"
Faction abilities
Combat Doctrines
Unit abilities
Flexible Asset

When this unit is selected to make an advance/fall-back move, that advance/fall-back move does not prevent this unit from being eligible to start an action.