Rapier Carrier

This is a Legends datasheet. The rules are official and encouraged for games at home, in stores, clubs and campaigns, but Legends points are updated less regularly than those in the Codex.

Models
M
T
SV
W
LD
OC
Rapier Carrier Hull
3"
6
2+
6
6+
2
Ranged weapons
RNG
A
BS
S
AP
D
Boltgun
RAPID FIRE 1
24"
1
3+
5
-1
1
Graviton Cannon
ANTI-VEHICLE 2+
BLAST 2
HEAVY
36"
3
3+
6
-2
2
Laser Destroyer
HEAVY
72"
2
3+
14
-3
D6+3
Quad Heavy Bolter
HEAVY
RAPID FIRE 2
SUSTAINED HITS 1
TWIN-LINKED
36"
6
3+
5
-1
2
➤ Quad Launcher (Shatter Shells)
HEAVY
24"
4
3+
9
-2
3
➤ Quad Launcher (Thunderfire Shells)
BLAST 1
HEAVY
INDIRECT FIRE
60"
D3+6
3+
5
0
1
Melee weapons
RNG
A
WS
S
AP
D
Armoured Hull
Melee
2
3+
4
0
1
Keywords
Artillery
Frame
Imperium
Vehicle
Costs
1 model
90 pts
Unit composition
  • 1 Rapier Carrier model

This model is equipped with: 1 Armoured Hull; 1 Boltgun; 1 Quad Heavy Bolter.

Wargear options

This model's Quad Heavy Bolter can be replaced with one of the following: 1 Graviton Cannon, 1 Laser Destroyer, 1 Quad Launcher

Faction abilities
Combat Doctrines
Unit abilities
Powerful Volley

In a turn this unit remained stationary, ranged attacks that have [HEAVY] also have [LETHAL HITS].