Centurion Devastator Squad

This is a Legends datasheet. The rules are official and encouraged for games at home, in stores, clubs and campaigns, but Legends points are updated less regularly than those in the Codex.

Models
M
T
SV
W
LD
OC
Devastator Centurion 50mm
4"
7
2+
4
6+
2
Devastator Centurion Sergeant 50mm
4"
7
2+
4
6+
2
Ranged weapons
RNG
A
BS
S
AP
D
Centurion Bolters
RAPID FIRE 3
TWIN-LINKED
24"
3
3+
5
-1
1
Centurion Missile Launcher
BLAST 1
36"
2
3+
9
-2
3
Grav-cannon
ANTI-VEHICLE 2+
24"
3
3+
6
-1
3
Twin Heavy Bolter
RAPID FIRE 2
SUSTAINED HITS 1
TWIN-LINKED
36"
3
3+
5
-1
2
Twin Lascannon
TWIN-LINKED
48"
1
3+
12
-3
D3+3
Melee weapons
RNG
A
WS
S
AP
D
Centurion Fists
Melee
3
4+
5
-1
2
Keywords
Centurion
Imperium
Infantry
Costs
3 models
175 pts
6 models
350 pts
Unit composition
  • 1 Devastator Centurion Sergeant model
  • 2-5 Devastator Centurion models

Every model is equipped with: 1 Centurion Bolters; 1 Centurion Fists; 1 Grav-cannon.

Wargear options

Any number of models can each have their Centurion Bolters replaced with 1 Centurion Missile Launcher.

  • Any number of models can each have their Centurion bolters replaced with 1 Centurion missile launcher.

Any number of models can each have their Grav-cannon replaced with one of the following: 1 Twin Heavy Bolter, 1 Twin Lascannon

  • Any number of models can each have their grav-cannon replaced with one of the following: ◦ 1 twin heavy bolter ◦ 1 twin lascannon
Faction abilities
Combat Doctrines
Unit abilities
Decimator Protocols
  • This unit's ranged attacks can re-roll hit rolls of 1.
  • Or:This unit's ranged attacks that target an enemy unit within range of an objective can re-roll hit rolls.