Burna Boyz

This is a Legends datasheet. The rules are official and encouraged for games at home, in stores, clubs and campaigns, but Legends points are updated less regularly than those in the Codex.

Models
M
T
SV
W
LD
OC
Burna Boy 32mm
6"
5
5+
1
7+
1
Spanner 32mm
6"
5
5+
1
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
Burna
BLAST 1
TORRENT
12"
3
-
4
0
1
Big Shoota
LETHAL HITS: non-MONSTER/VEHICLE
RAPID FIRE 2
36"
3
5+
5
0
1
Kustom Mega-blasta
HAZARDOUS
24"
3
5+
9
-2
3
➤ Rokkit Launcha (Blasta)
BLAST 2
24"
2
5+
4
0
1
➤ Rokkit Launcha (Busta)
24"
2
5+
10
-2
3
Melee weapons
RNG
A
WS
S
AP
D
Cuttin' Flames
Melee
2
4+
4
-2
1
Gun Stock and Fists
Melee
2
3+
5
0
1
Keywords
Infantry
Costs
5 models
60 pts
10 models
120 pts
Unit composition
  • 1-2 Spanner models
  • 4-8 Burna Boy models

Every Spanner is equipped with: 1 Big Shoota; 1 Gun Stock and Fists. Every Burna Boy is equipped with: 1 Burna; 1 Cuttin' Flames.

Wargear options

Any number of Spanner models can each have their Big Shoota replaced with one of the following: 1 Kustom Mega-blasta, 1 Rokkit Launcha

Faction abilities
Waaagh!
Unit abilities
Pyromaniaks

This unit's attacks that target a unit within 6" of this unit can re-roll wound rolls of 1.