’Ard as Nails

When a friendly Warboss model is destroyed, if this unit has not been selected to fight this phase, roll one D6, with +1 to the roll if your unit is riled up:

  • On a 3+, do not remove this Warboss model from the battlefield. When this unit has fought, or at the end of the phase (whichever comes first), this Warboss model is removed from the battlefield.

Enhancements

Blitzboss
20 pts

Warboss model only. A transport unit (excluding Walker units) this unit is embarked within has:

  • +2" M.
  • 5+ InSv.
Brutal But Kunnin’
30 pts

Warboss model only. This model’s melee attacks have +1 D.

Da Gobshot Thunderbuss
20 pts

Warboss model only. This model has the following weapon:

Ranged weapons
RNG
A
BS
S
AP
D
Da Gobshot Thunderbuss
Lethal Hits: non-Monster/Vehicle
Rapid Fire 6
24"
6
4+
7
-2
2
Morgog’s Finkin’ Cap
50 pts

Warboss model only. (Once per battle, per army) At the end of your opponent’s Movement phase, if this unit is unengaged, this unit can make a normal move of:

  • Up to D6".
  • If this unit is riled up, you can re-roll that D6.
Proper Killy
15 pts

Warboss model only. This model can re-roll hit rolls of 1.

Surly as a Squiggoth
25 pts

Infantry Warboss model only. (Once per battle, per army)At the end of a phase in which this model is destroyed, roll one D6:

  • On a 2+, set this model back up on the battlefield as close as possible to where it was destroyed, unengaged, with 3 wounds remaining.