Adeptus Astartes model only. Enemy units cannot target this unit with snap shooting attacks.
Angelic Inheritors
Legacy of the Angel
Friendly Blood Angels Character units:
- Can re-roll hit rolls of 1.
- Can re-roll wound rolls of 1.
Restrictions: Your army can include Blood Angels units, but it cannot include any Adeptus Astartes units drawn from any other Chapter.
Enhancements
Adeptus Astartes model only. (Once per battle, per army) At the end of a phase in which this model is destroyed, roll one D6:
- On a 2+, set this model back up on the battlefield as close as possible to where it was destroyed, unengaged, with 3 wounds remaining.
Adeptus Astartes model only. This unit has Scouts 6”.
Adeptus Astartes model only. (Once per battle, per army) In your Command phase you can use this ability. If you do, until the end of the turn this unit can:
- Re-roll advance rolls.
- Re-roll charge rolls.
Stratagems
That ADEPTUS ASTARTES unit.
Fight phase, when a friendly ADEPTUS ASTARTES unit is selected to fight.
Your unit’s melee attacks:
- Have [LETHAL HITS].
- Or: If your unit is a Character unit, have [LETHAL HITS], [LANCE].
One friendly Adeptus Astartes Infantry unit.
Your Command phase.
Your unit has Character until the start of your next Command phase.
One friendly The Sanguinor/unengaged Adeptus Astartes Jump Pack unit.
End of your opponent’s Fight phase.
Place your unit in strategic reserves.
That Adeptus Astartes Character unit.
Your opponent's Shooting phase, when an enemy unit targets a friendly Adeptus Astartes Character unit.
Your unit has:
- Stealth.
- -3" detection range.
.
That Adeptus Astartes unit.
Your Shooting phase when a friendly Adeptus Astartes unit is selected to attack.
Your unit’s ranged attacks have [SUSTAINED HITS 1].
One friendly Adeptus Astartes Character unit.
Your Command phase.
Select one combat doctrine. That combat doctrine is active for your unit until the start of your next Command phase.

