Coronus Grav‑Carrier
Version 981
In your Movement phase, when this unit ends an advance move, units embarked within this unit can make a shock disembark move.
This ability always takes the form Damaged X. While a model’s remaining wounds are equal to or less than X, that model is damaged:
- While a model is damaged, that model's attacks have -1 to hit rolls.
Each time this unit makes an ingress move (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
In your opponent’s Shooting phase, when an enemy unit has shot, if this unit lost a wound as a result of those attacks and is unengaged, this unit can make a normal move of up to D6".
This model has a transport capacity of 8 Adeptus Custodes Infantry models. It cannot transport Jump Pack models.
Previous
This model has a transport capacity of 8 ADEPTUS CUSTODES INFANTRY models.
Version 931
This ability always takes the form Deadly Demise X. Each time a model with this ability is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").
Previous
This ability always takes the form Deadly Demise X. Each time a model in this unit is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").
Example: An Impulsor with a unit of Intercessors embarked within it is destroyed by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an emergency disembark move. Then the roll is made for the Deadly Demise ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.

