Terrax-pattern Termite
This is a Legends datasheet. The rules are official and encouraged for games at home, in stores, clubs and campaigns, but Legends points are updated less regularly than those in the Codex.
Models
M
T
SV
W
LD
OC
Terrax-pattern Termite Hull
8"
10
3+
14
6+
2
Ranged weapons
RNG
A
BS
S
AP
D
➤ Combi-weapon (Damnatus)
MELTA 2
12"
1
3+
9
-3
D3+2
➤ Combi-weapon (Infernus)
BLAST 1
TORRENT
12"
3
-
4
0
1
➤ Combi-weapon (Purgatus)
24"
2
3+
7
-2
2
Heavy Flamer
BLAST 2
TORRENT
12"
3
-
5
-1
1
Terrax Melta Cutter
MELTA 2
12"
5
3+
9
-3
D3+2
Twin Volkite Charger
DEVASTATING WOUNDS
TWIN-LINKED
18"
2
3+
5
0
2
Melee weapons
RNG
A
WS
S
AP
D
Termite Drill
Melee
6
4+
14
-2
D3+3
Keywords
Dedicated Transport
Frame
Imperium
Transport
Vehicle
Costs
1 model
200 pts
Unit composition
- 1 Terrax-pattern Termite model
This model is equipped with: 2 Combi-weapon - Damnatus; 1 Termite Drill; 1 Terrax Melta Cutter.
Wargear options
This model's 2 Combi-weapons can be replaced with one of the following: 2 Heavy Flamers, 2 Twin Volkite Chargers
Core abilities
Deadly Demise D3
Deep Strike
Damaged 5
Faction abilities
Combat Doctrines
Unit abilities
Termite Assault
- This unit must start the battle in strategic reserves.
- In your first Movement phase, this unit can make an ingress move.
- When this unit is set up, all units embarked within this unit must make a disembark/assault disembark move (pg 157), and those units must be set up more than 8" away from all enemy units.
Transport
This model has a transport capacity of 12 Adeptus Astartes Infantry models. It cannot transport Gravis, Jump Pack, Terminator or Centurion models.
DAMAGED

