Version 963

Released 2026-09-30
Points changes
1 model80 pts → 90 pts
Combat Doctrinesnew ability
Leaderability updated

Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it.

Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.

See Attached Units (19)

Previous

Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it.

Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.

See Attached Units (19)

Oath of Momentability removed
Siege Captainability updated

This model’s attacks that target a Fortification/Monster/Vehicle unit have +2 S, AP and D.

Previous

Each time this model makes an attack that targets a MONSTER, VEHICLE, or FORTIFICATION unit, improve the Strength, Armour Penetration and Damage characteristics of that attack by 2.

Signum Arrayability updated

In your Shooting phase, you can select one visible enemy unit within 18" of this unit. That enemy unit cannot have the benefit of cover.

Previous

While this model is leading a unit, ranged weapons equipped by models in that unit have the [IGNORES COVER] ability.

Transhuman Strategistnew ability
Leaderrule updated

This model can be attached to the following units:

  • AGGRESSOR SQUAD
  • ERADICATOR SQUAD WITH HEAVY BOLTERS
  • ERADICATOR SQUAD WITH MELTA RIFLES
  • HEAVY INTERCESSOR SQUAD
Previous

This model can be attached to the following units:

  • AGGRESSOR SQUAD
  • ERADICATOR SQUAD
  • HEAVY INTERCESSOR SQUAD

Version 867

Released 2026-06-19
Added to the faction
Added
Points cost80 pts