ADEPTUS ASTARTES model only. If this unit is a Kill Team unit, this unit has:
- Deep Strike.
- When you target this unit with the Rapid Ingress Stratagem, that use is -1CP.
Friendly KILL TEAM units with this ability have the following abilities:
Furor Tactics: If the devastator doctrine is active for your unit, your unit’s attacks have [SUSTAINED HITS 1].
Malleus Tactics: If the tactical doctrine is active for your unit, your unit’s attacks have [LETHAL HITS].
Purgatus Tactics: If the assault doctrine is active for your unit, your unit’s attacks that target an enemy unit within 9" of this unit have [PRECISION].
RESTRICTIONS: Your army can include ADEPTUS ASTARTES DEATHWATCH units, but it cannot include any ADEPTUS ASTARTES units drawn from any other Chapter.
With the exception of Kill Team Cassius (see Legends: Agents of the Imperium), your army cannot include any AGENTS OF THE IMPERIUM DEATHWATCH units.
ADEPTUS ASTARTES model only. If this unit is a Kill Team unit, this unit has:
WATCH MASTER/TECHMARINE model only. While an enemy VEHICLE unit is within 6” of this model, that enemy unit’s attacks have -1 A.
WATCH MASTER/CAPTAIN model only. This model has the following weapon:
WATCH MASTER/CAPTAIN model only. (Once per battle, per army) In your Command phase, you can use this ability. If you do, the assault doctrine, devastator doctrine and tactical doctrine are active for this unit until the start of your next Command phase.
That KILL TEAM unit.
Your Shooting phase when a KILL TEAM unit is selected to shoot.
Your unit’s ranged attacks:
That KILL TEAM unit.
Your Shooting phase when a KILL TEAM unit is selected to shoot.
Your unit’s ranged attacks (excluding [DEVASTATING WOUNDS] attacks) have [ANTI-non-[VEHICLE 4+]](#kw).
That KILL TEAM unit.
Your Shooting phase when a KILL TEAM unit is selected to shoot.
Your unit’s ranged attacks:
One friendly ADEPTUS ASTARTES unit.
Your Command phase.
Select one combat doctrine. That combat doctrine is active for your unit until the start of your next Command phase.
One friendly unengaged ADEPTUS ASTARTES INFANTRY unit.
End of your opponent’s Fight phase.
That ADEPTUS ASTARTES unit.
Your opponent’s Shooting phase or the Fight phase, when an enemy unit targets a friendly ADEPTUS ASTARTES unit.
Attacks that target your unit have -1 AP until that enemy unit has attacked.