Captain Titus
Models
M
T
SV
W
LD
OC
Captain Titus 40mm
Invulnerable save: 4+
Feel No Pain: 5+
6"
5
3+
6
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Bolt Pistol
CLOSE-QUARTERS
12"
1
2+
5
-1
1
Master-crafted Bolter
ASSAULT
HEAVY
RAPID FIRE 1
24"
2
2+
5
-1
2
Melee weapons
RNG
A
WS
S
AP
D
Master-crafted Chainsword
ANTI-non-MONSTER/VEHICLE 2+
Melee
8
2+
5
-1
2
Keywords
Captain
Character
Epic Hero
Explosives
Imperium
Infantry
Tacticus
Costs
1 model
115 pts
Unit composition
- 1 Captain Titus model
This model is equipped with: 1 Bolt Pistol; 1 Master-crafted Bolter; 1 Master-crafted Chainsword.
Core abilities
Feel No Pain 5+
Leader
Faction abilities
Transhuman Strategist
Combat Doctrines
Unit abilities
Press the Attack
This unit’s melee attacks have:
- [Sustained Hits 1: non-[Monster/vehicle]](#kw).
- Or: If the assault doctrine is active for this unit, [Sustained Hits 1].
Righteous Fury (Once per battle, per army)
In the Fight phase, you can use this ability. If you do, this unit’s melee attacks have +1 S, and when this unit has fought:
- This model heals D3 wounds.
- Or: If this model destroyed an enemy model this phase, this model heals 2D3 wounds.
Honour of Ultramar
In the fight phase, when this model is destroyed, if this unit has not been selected to fight this phase, roll one D6:
- On a 2+, do not remove this model from the battlefield. When your unit has fought, or at the end of the phase (whichever comes first), this model is removed from the battlefield.

