Models
M
T
SV
W
LD
OC
Wolf Guard Headtaker 40mm, 60x35.5mm Oval Base
7"
5
3+
3
6+
1
Hunting Wolf 40mm, 60x35.5mm Oval Base
10"
4
6+
1
8+
0
Ranged weapons
RNG
A
BS
S
AP
D
Heavy Bolt Pistol
CLOSE-QUARTERS
18"
1
3+
5
-1
1
Melee weapons
RNG
A
WS
S
AP
D
Master-crafted Power Weapon
Melee
4
3+
5
-2
2
Paired Master-crafted Power Weapons
Melee
6
3+
5
-2
2
Teeth and Claws
Melee
3
4+
4
0
1
Keywords
Imperium
Costs
3 models
115 pts
6 models
170 pts
12 models
230 pts
3rd+ in your army
+10 pts
Unit composition
  • 3-6 Hunting Wolf models
  • 3-6 Wolf Guard Headtaker models

Every Hunting Wolf is equipped with: 1 Teeth and Claws. Every Wolf Guard Headtaker is equipped with: 1 Heavy Bolt Pistol; 1 Paired Master-crafted Power Weapons.

Wargear options

Any number of Wolf Guard Headtaker models can each have their Paired Master-crafted Power Weapons replaced with 1 Master-crafted Power Weapon and 1 Storm Shield.

Wargear
Storm Shield

This model has a 4+ InSv.

Faction abilities
Combat Doctrines
Unit abilities
Let Loose the Wolves

At the start of the Declare Battle Formations step, you can split this unit into two units, one containing all Wolf Guard Headtaker models and all leader/support models, the other containing all Hunting Wolves models, with new starting strengths accordingly.

Hunting Hounds

While this unit is within 6" of a friendly Space Wolves Character model (excluding Wulfen), if this unit is not battle-shocked, Hunting Wolf models have +1 OC.

Headhunters

At the start of the first battle round, select up to one enemy unit to be this unit's quarry:

  • This unit's attacks that target this unit's quarry have [DEVASTATING WOUNDS] and [PRECISION].
  • Each time this unit's quarry is destroyed, select one enemy unit to be this unit's quarry.