Models
M
T
SV
W
LD
OC
Kommando 32mm
6"
5
5+
1
7+
1
Nob 32mm
6"
5
5+
3
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
Burna
BLAST 1
TORRENT
12"
3
-
4
0
1
Kustom Shoota
LETHAL HITS: non-MONSTER/VEHICLE
RAPID FIRE 2
18"
4
5+
4
0
1
➤ Rokkit Launcha (Blasta)
BLAST 2
24"
2
5+
4
0
1
➤ Rokkit Launcha (Busta)
24"
2
5+
10
-2
3
Slugga
CLOSE-QUARTERS
LETHAL HITS: non-MONSTER/VEHICLE
12"
1
5+
4
0
1
Melee weapons
RNG
A
WS
S
AP
D
Breacha Ram
Melee
2
4+
8
-2
2
Choppa
Melee
3
3+
5
-1
1
Big Choppa
CLEAVE 2
Melee
4
3+
7
-1
2
Power Klaw
Melee
3
3+
10
-2
2
Keywords
Explosives
Infantry
Smoke
Costs
10 models
125 pts
Unit composition
  • 1 Nob model
  • 9 Kommando models

Every model is equipped with: 1 Choppa; 1 Slugga.

Wargear options

The Nob can have their Choppa replaced with one of the following: ▫ 1 Big Choppa ▫ 1 Power Klaw

1 Kommando model can be equipped with 1 Burna.

1 Kommando model can be equipped with 1 Rokkit Launcha.

1 Kommando model can have their Choppa replaced with 1 Breacha Ram.

Up to 2 Kommando models can each be equipped with 1 Kustom Shoota.

Core abilities
Infiltrators
Stealth
Faction abilities
Waaagh!
Unit abilities
Found ’Em!

In your Movement phase, you can select one enemy unit within 12" of this unit. That unit has +3" detection range until the end of the turn. Place one Kommando Grot token next to that enemy unit to remind you.

Taktikal Know-wotz

In the Declare Battle Formations step, you can split this unit into two units, each with a starting strength of 5. If you do, select which one of those units will have the Bomb Squig ability and which one of those units will have the Found ’Em! ability.

Nowhere to Hide

This unit’s attacks that target a hidden unit have +1 to hit rolls.

Bomb Squig (Once per battle, per unit)

In your Movement phase, when this unit ends a normal move, you can select one visible enemy unit within 12" of this unit and roll one D6:

  • On a 3+, that enemy unit suffers D3 mortal wounds.

Place one Bomb Squig token next to the unit, removing it after this ability is used.