Models
M
T
SV
W
LD
OC
Kill Team Sergeant 32mm
6"
5
3+
2
6+
2
Deathwatch Intercessor with Plasma Incinerator, Bolt Pistol and Knives and Fists 32mm
6"
5
3+
2
6+
2
Kill Team Intercessor with Deathwatch Bolt Rifle, Bolt Pistol and Knives and Fists 32mm
6"
5
3+
2
6+
2
Kill Team Intercessor with Heavy Bolt Pistol and Chainsword 32mm
6"
5
3+
2
6+
2
Kill Team Intercessor with Castellan Launcher, Superfrag Rocket Launcher and Knives and Fists 32mm
6"
5
3+
2
6+
2
Kill Team Intercessor with Pyreblaster, Bolt Pistol and Knives and Fists 32mm
6"
5
3+
2
6+
2
Ranged weapons
RNG
A
BS
S
AP
D
Bolt Pistol
CLOSE-QUARTERS
12"
1
3+
5
-1
1
Deathwatch Bolt Rifle
ASSAULT
HEAVY
LETHAL HITS
24"
2
3+
5
-2
1
➤ Grenade Launcher (Frag)
BLAST 1
24"
4
3+
4
-1
1
➤ Grenade Launcher (Krak)
RAPID FIRE 1
24"
1
3+
10
-2
3
Hand Flamer
CLOSE-QUARTERS
TORRENT
9"
3
-
4
0
1
➤ Plasma Pistol (Standard)
CLOSE-QUARTERS
12"
1
3+
7
-2
1
➤ Plasma Pistol (Supercharge)
CLOSE-QUARTERS
HAZARDOUS
12"
1
3+
8
-3
2
➤ Plasma Incinerator (Standard)
ASSAULT
RAPID FIRE 1
24"
2
3+
7
-2
2
➤ Plasma Incinerator (Supercharge)
ASSAULT
HAZARDOUS
RAPID FIRE 1
24"
2
3+
8
-3
2
Heavy Bolt Pistol
CLOSE-QUARTERS
18"
1
3+
5
-1
1
Castellan Launcher
HEAVY
24"
2
3+
5
-1
1
Superfrag Rocket Launcher
BLAST 1
HEAVY
48"
4
3+
5
-1
1
Superkrak Rocket Launcher
HEAVY
48"
1
3+
10
-2
D3+3
Vengor Launcher
BLAST 1
HEAVY
INDIRECT FIRE
48"
4
3+
7
-1
2
Pyreblaster
BLAST 1
TORRENT
12"
3
-
5
-1
1
Melee weapons
RNG
A
WS
S
AP
D
Chainsword
Melee
4
3+
5
-1
1
Knives and Fists
Melee
3
3+
5
0
1
Power Fist
Melee
3
3+
8
-2
2
Power Weapon
Melee
4
3+
5
-2
1
Thunder Hammer
DEVASTATING WOUNDS
Melee
3
4+
8
-2
3
Keywords
Explosives
Imperium
Infantry
Kill Team
Tacticus
Costs
10 models
210 pts
3rd+ in your army
+15 pts
Unit composition
  • 1 Kill Team Intercessor with Castellan Launcher, Superfrag Rocket Launcher and Knives and Fists model
  • 1 Kill Team Sergeant model
  • 2 Deathwatch Intercessor with Plasma Incinerator, Bolt Pistol and Knives and Fists models
  • 2 Kill Team Intercessor with Deathwatch Bolt Rifle, Bolt Pistol and Knives and Fists models
  • 2 Kill Team Intercessor with Heavy Bolt Pistol and Chainsword models
  • 2 Kill Team Intercessor with Pyreblaster, Bolt Pistol and Knives and Fists models

The Kill Team Intercessor with Castellan Launcher, Superfrag Rocket Launcher and Knives and Fists is equipped with: 1 Castellan Launcher; 1 Knives and Fists; 1 Superfrag Rocket Launcher. The Kill Team Sergeant is equipped with: 1 Bolt Pistol; 1 Deathwatch Bolt Rifle; 1 Knives and Fists. Every Deathwatch Intercessor with Plasma Incinerator, Bolt Pistol and Knives and Fists is equipped with: 1 Bolt Pistol; 1 Knives and Fists; 1 Plasma Incinerator. Every Kill Team Intercessor with Deathwatch Bolt Rifle, Bolt Pistol and Knives and Fists is equipped with: 1 Bolt Pistol; 1 Deathwatch Bolt Rifle; 1 Knives and Fists. Every Kill Team Intercessor with Heavy Bolt Pistol and Chainsword is equipped with: 1 Chainsword; 1 Heavy Bolt Pistol. Every Kill Team Intercessor with Pyreblaster, Bolt Pistol and Knives and Fists is equipped with: 1 Bolt Pistol; 1 Knives and Fists; 1 Pyreblaster.

Wargear options

The Kill Team Sergeant can have their Knives and Fists replaced with one of the following: 1 Chainsword, 1 Power Fist, 1 Power Weapon, 1 Thunder Hammer

The Kill Team Intercessor with Castellan Launcher, Superfrag Rocket Launcher and Knives and Fist can have their Superfrag Rocket Launcher replaced with 1 Superkrak Rocket Launcher.

1 Kill Team Intercessor with Castellan Launcher, Superfrag Rocket Launcher and Knives and Fist model can have their Superfrag Rocket Launcher replaced with 1 Vengor Launcher.

For every 5 models in this unit, 1 model equipped with a Deathwatch Bolt Rifle can be equipped with 1 Astartes Grenade Launcher.

1 Deathwatch Intercessor with Plasma Incinerator, Bolt Pistol and Knives and Fist model can have their Bolt Pistol replaced with 1 Plasma Pistol.

The Kill Team Sergeant can have their Deathwatch Bolt Rifle replaced with one of the following: 1 Chainsword, 1 Hand Flamer, 1 Plasma Pistol, 1 Power Weapon

Faction abilities
Combat Doctrines
Unit abilities
Fortis Doctrines

This unit's attacks that target a unit

  • Below starting strength, have +1 to hit rolls.
  • Or: at or below half-strength have +1 to hit rolls and wound rolls.