Warboss in Mega Armour
Models
M
T
SV
W
LD
OC
Warboss in Mega Armour 50mm
Invulnerable save: 5+
5"
7
2+
7
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Big Shoota
LETHAL HITS: non-MONSTER/VEHICLE
RAPID FIRE 2
36"
3
4+
5
0
1
Melee weapons
RNG
A
WS
S
AP
D
’Uge Choppa
CLEAVE 2
Melee
5
2+
12
-2
3
Keywords
Character
Infantry
Mega Armour
Warboss
Costs
1 model
125 pts
3rd+ in your army
+15 pts
Unit composition
- 1 Warboss in Mega Armour model
This model is equipped with: 1 Big Shoota; 1 ’Uge Choppa.
Leads
Core abilities
Leader
Faction abilities
Da Boss
Waaagh!
Unit abilities
Krushin’ Impetus
When this unit ends a charge move, you can select one enemy unit engaged with this unit. If you do, roll one D6 for each model in this unit engaged with that enemy unit:
- For each 3+, that enemy unit suffers 1 mortal wound.
Intimidating Motivation (Once per battle round, per army)
In your Movement phase, at the start or end of this unit's move, you can select one friendly Orks unit within 6" of this unit. That unit:
- Is no longer battle-shocked.
- Is riled up until the start of your next turn.

