Big Mek in Mega Armour
Models
M
T
SV
W
LD
OC
Big Mek in Mega Armour 40mm
5"
6
2+
5
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
➤ Kombi-weapon (Kill Shot)
24"
1
4+
10
-2
3
➤ Kombi-weapon (Point Blank)
BLAST 1
TORRENT
12"
3
-
5
0
1
➤ Kombi-weapon (Shoota)
LETHAL HITS: non-MONSTER/VEHICLE
RAPID FIRE 1
18"
2
4+
4
0
1
Kustom Mega-blasta
HAZARDOUS
24"
3
4+
9
-2
3
➤ Kustom Shoota (Aimed)
LETHAL HITS: non-MONSTER/VEHICLE
RAPID FIRE 2
18"
4
4+
4
0
1
➤ Kustom Shoota (Point Blank)
CLOSE-QUARTERS
TORRENT
6"
D3+3
-
4
0
1
Tellyport Blasta
BLAST 1
12"
6
4+
9
-2
3
Melee weapons
RNG
A
WS
S
AP
D
Killsaw
Melee
3
4+
10
-2
3
Power Klaw
Melee
3
3+
10
-2
2
Keywords
Big Mek
Character
Explosives
Infantry
Mega Armour
Costs
1 model
90 pts
Unit composition
Wargear options
This model can be equipped with one of the following: ▫ 1 Tellyport Blasta ▫ 1 Kustom Force Field
This model’s Kustom Shoota can be replaced with one of the following: ▫ 1 Killsaw ▫ 1 Kombi‑weapon ▫ 1 Kustom Mega‑blasta
Wargear
Kustom Force Field
While the bearer is leading a unit, models in that unit have a 4+ invulnerable save against ranged attacks.
Core abilities
Leader
Faction abilities
Waaagh!
Unit abilities
Fix Dat Armour Up (Once per battle, per unit)
In your Command phase, this unit heals 3 wounds. Place a Grot Oiler token next to the unit, removing it when this ability is used.
More Dakka
This unit’s ranged attacks have:
- [Ignores Cover].
- If this unit is riled up, [Sustained Hits 1].

