Orks model only. (Once per battle, per army) In your Movement phase, you can use this ability. If you do, this unit is riled up until the start of your next turn.
War Horde
Get Stuck In
Friendly Orks units’ melee attacks have [Sustained Hits 1].
Enhancements
Orks model only. This unit has +2" M.
Orks model only. If this unit made a charge move this turn, this model’s melee attacks have +1 AP.
Orks model only. When this unit is selected to make a fall-back move, that fall-back move does not prevent this unit from being eligible to shoot/declare a charge.
Stratagems
That Orks infantry unit. You can target that unit with this stratagem even though it is battle-shocked.
Any phase, when a friendly attached Orks Infantry unit becomes battle‑shocked.
Roll one D3:
- Your unit suffers a number of mortal wounds equal to the result.
- Your unit is no longer battle‑shocked.
That Orks unit.
Your Shooting phase, when a friendly Orks unit is selected to shoot.
Your unit’s ranged attacks have:
- [Rapid Fire 1].
- Or: If that attack already has [Rapid Fire], +1 to the value of that [Rapid Fire] (e.g. [Rapid Fire 1] becomes [Rapid Fire 2]).
That Orks unit.
Fight phase, when an enemy unit targets a friendly Orks unit (excluding Titanic units).
When a model in your unit is destroyed, if your unit has not been selected to fight this phase, roll one D6, with +1 to that roll if your unit is riled up:
- On a 4+, do not remove that model from the battlefield. When your unit has fought, or at the end of the phase (whichever comes first), that model is removed from the battlefield.
That Orks Vehicle unit.
Fight phase, when a friendly Orks Vehicle unit (excluding Walker units) that made a charge move this turn is selected to fight.
Your unit’s melee attacks have:
- [Cleave 1].
- Or: If that attack already has [Cleave], +1 to the value of that [Cleave] (e.g. [Cleave 1] becomes [Cleave 2]).
That Orks Mounted/Vehicle unit.
Your Movement phase, when a friendly Orks mounted/vehicle unit is selected to move.
Your unit has +2" M.
That Orks unit.
Fight phase, when a friendly Orks unit is selected to fight.
Your unit’s melee attacks have [Lethal Hits].

