Version 963

Released 2026-09-30
DAMAGEDnew damage profile
DAMAGED: 1-10 WOUND REMAININGdamage profile removed

Version 946

Released 2026-09-02
Points changes
1 model600 pts → 700 pts
Damaged 10new ability

This ability always takes the form Damaged X. While a model’s remaining wounds are equal to or less than X, that model is damaged:

  • While a model is damaged, that model's attacks have -1 to hit rolls.
Idol of Belligerencenew ability

In your Movement phase, when a unit embarked within this unit is selected to make a disembark move, that unit is riled up until the start of your next turn.

Stompin’ Forwardability removed
Super-heavy Walkernew ability

Each time a unit with this ability makes a normal, advance or fall-back move:

  • Models in that unit can move through models (including MONSTER/VEHICLE models, but excluding TITANIC models) and can move horizontally through sections of terrain features that are 4" or less in height.
  • Before moving that unit, you can select for all models in that unit to have the MOBILE keyword until that move ends. If you do, when that move ends, roll one D6: on a 1, that unit is battle-shocked.

Designer’s Note: Gaining the MOBILE keyword for the duration of a move will enable models in that unit to move horizontally through dense terrain features (13.06).

Waaagh! Effigyability updated

This unit is riled up.

Previous

While a friendly ORKS unit is within 12" of this model, each time you take a Battle‑shock test for that unit, add 1 to that test.

TRANSPORTrule updated

This model has a transport capacity of 22 Orks Infantry models. Each Mega Armour/Jump Pack model takes up the space of 2 models. Each Ghazghkull Thraka model takes up the space of 4 models.

Previous

This model has a transport capacity of 22 ORKS INFANTRY models. Each MEGA ARMOUR or JUMP PACK model takes up the space of 2 models. The GHAZGHKULL THRAKA model takes up the space of 4 models.

DAMAGED: 1-10 WOUND REMAININGnew damage profile

While this model has 1-10 wounds remaining, subtract 6 from this model’s Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll.

DAMAGED: 1-10 WOUNDS REMAININGdamage profile removed
StompaStats changed
StatWasNow
Invulnerable save6+5+

Version 931

Released 2026-08-26
Deadly Demise 2D6ability updated

This ability always takes the form Deadly Demise X. Each time a model with this ability is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").

Previous

This ability always takes the form Deadly Demise X. Each time a model in this unit is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").

Example: An Impulsor with a unit of Intercessors embarked within it is destroyed by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an emergency disembark move. Then the roll is made for the Deadly Demise ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.


Version 867

Released 2026-06-19
Added to the faction
Added
Points cost600 pts