Njal Stormcaller
Version 963
This model has the psychic abilities listed in the Runic Abilities section.
Murderous Hurricane (psychic level 1): In your Movement phase, if this unit is not battle-shocked, you can make a psychic roll for this unit by rolling one D6. If you do:
- On a 1, this unit is battle-shocked.
- Select one visible enemy unit within 12". That enemy unit cannot make Snap shooting attacks.
Storm Caller (psychic level 1): When an enemy unit targets this unit, if this unit is not battle-shocked, you can make a psychic roll for this unit by rolling one D6. If you do:
- On a 1, this unit is battle-shocked.
- This unit has -3" detection range until the end of the phase.
Tempest's Wrath (psychic level 1): In your Shooting phase, if this unit is not battle-shocked, you can make a psychic roll for this unit by rolling one D6. If you do:
- On a 1, this unit is battle-shocked.
- Select one visible enemy unit within 18". That enemy unit is suppressed until the start of your next turn:
- While a unit is suppressed, that unit’s attacks have -1 to hit rolls.
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it.
Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.
See Attached Units (19)
Previous
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it.
Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.
See Attached Units (19)
- This unit's ranged attacks have [ASSAULT].
- When this unit is selected to make an advance move, this unit can change advance rolls to a 6.
Previous
While this model is leading a unit, ranged weapons equipped by models in that unit have the [ASSAULT] ability and each time that unit Advances, do not make an Advance roll. Instead, until the end of the phase, add 6" to the Move characteristic of models in this unit.
This model can be attached to the following units:
- ASSAULT INTERCESSOR SQUAD
- BLADEGUARD VETERAN SQUAD
- BLOOD CLAWS
- GREY HUNTERS
- INTERCESSOR SQUAD
- WOLF GUARD HEADTAKERS
Previous
This model can be attached to the following units:
- BLOOD CLAWS
- GREY HUNTERS
- WOLF GUARD HEADTAKERS
| Stat | Was | Now |
|---|---|---|
| Toughness | 4 | 5 |

