Watch Master
Version 963
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it.
Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.
See Attached Units (19)
Previous
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it.
Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.
See Attached Units (19)
At the start of the first battle round, select up to one enemy unit to be this unit’s hunted:
- This unit’s attacks that target this unit’s hunted unit can re-roll wound rolls of 1.
- Each time this unit’s hunted is destroyed, select up to one enemy unit to be this unit’s hunted.
- This unit’s ranged attacks have [ASSAULT].
- When this unit is selected to make an advance move, that advance move does not prevent this unit from being eligible to declare a charge.
- When this unit is selected to make a fall-back move, that fall-back move does not prevent this unit from being eligible to shoot and eligible to declare a charge.
Previous
While this model is leading a unit, that unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back.
This model’s attacks that target a Character unit can:
- Re-roll hit rolls of 1.
- Re-roll wound rolls of 1.
| Stat | Was | Now |
|---|---|---|
| Toughness | 4 | 5 |

