Version 946

Released 2026-09-02
Points changes
1 model75 pts → 80 pts
Deff from the Shadows (First battle round onwards)new ability

At the end of your opponent's Movement phase, if this unit is in strategic reserves, this unit can make an ingress move.

Kunnin’ Infiltratornew ability

At the end of your opponent's Fight phase, if each model in this unit is hidden and unengaged, you can place this unit in strategic reserves.

Kunnin’ Infiltrator (Once per battle, per army)ability removed
Leaderability updated

Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it.

Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.

See Attached Units (19)

Previous

Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it.

Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.

See Attached Units (19)

Lone Operativeability updated

Unless part of an attached unit, this unit is not visible to enemy models unless they are within 12" of this unit, and it cannot be targeted by [INDIRECT FIRE] weapons unless the attacking model is within 12" of this unit.

If this ability takes the form Lone Operative X", unless part of an attached unit, this unit is not visible to enemy models unless they are within X" of this unit, and it cannot be targeted by [INDIRECT FIRE] weapons unless the attacking model is within X" of this unit.

Previous

Unless part of an attached unit, this unit is not visible to enemy models unless they are within 12" of this unit, and it cannot be targeted by [INDIRECT FIRE] weapons unless the attacking model is within 12" of this unit.

If this ability takes the form Lone Operative X", unless part of an attached unit, this unit is not visible to enemy models unless they are within X" of this unit, and it cannot be targeted by [INDIRECT FIRE] weapons unless the attacking model is within X" of this unit.

Red Skull Kommandosability removed

Version 931

Released 2026-08-26
Kunnin’ Infiltrator (Once per battle, per army)ability updated

In your Movement phase, if this unit is unengaged, you can use this ability. If you do:

  • Place this unit in strategic reserves.
  • This unit has Deep Strike.
  • This unit must make an ingress move this phase (including in your first turn).
Previous

In your Movement phase, if this unit is unengaged, you can use this ability. If you do:

  • Place this unit in strategic reserves.
  • This unit has Deep Strike.
  • This unit must make an ingress move this phase (including in your first turn).

Version 909

Released 2026-07-22
Kunnin’ Infiltrator (Once per battle, per army)ability updated

In your Movement phase, if this unit is unengaged, you can use this ability. If you do:

  • Place this unit in strategic reserves.
  • This unit has Deep Strike.
  • This unit must make an ingress move this phase (including in your first turn).
Previous

In your Movement phase, if this unit is unengaged, you can use this ability. If you do:

  • Place this unit in strategic reserves.
  • This unit has Deep Strike until the end of the phase.

Version 867

Released 2026-06-19
Added to the faction
Added
Points cost75 pts