Version 963

Released 2026-09-30
Points changes
1 model840 pts → 850 pts
New unit tax · 2nd+ in your army+100 pts
Aerial Assaultability updated

In your Movement phase, when this unit ends a normal move, units embarked within this unit can make an assault disembark move, provided every model in the embarked unit has Deep Strike.

Previous

Each time a unit with the Deep Strike ability disembarks from this model after it has made a Normal move, that unit is still eligible to declare a charge this turn.

Combat Doctrinesnew ability
Damaged 10new ability

This ability always takes the form Damaged X. While a model’s remaining wounds are equal to or less than X, that model is damaged:

  • While a model is damaged, that model's attacks have -1 to hit rolls.
Oath of Momentability removed
Thunderhawk Cluster Bombsnew ability

In your Movement phase, when this unit ends a normal/advance move, you can select one enemy unit this unit moved over during that move and roll six D6:

  • For each 3+, that enemy unit suffers 1 mortal wound.
Thunderhawkrule removed
Transportnew rule

This model has a transport capacity of 30 Adeptus Astartes Infantry models. Or Adeptus Astartes Mounted models. Each Jump Pack, Gravis, Terminator model takes up the space of 2 models. Each Adeptus Astartes Mounted model takes up the space of 4 models.

DAMAGEDnew damage profile
Damaged 1-10 Wounds Remainingdamage profile removed
Thunderhawk GunshipStats changed
StatWasNow
Movement20+"14"

Version 931

Released 2026-08-26
Deadly Demise D6+2ability updated

This ability always takes the form Deadly Demise X. Each time a model with this ability is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").

Previous

This ability always takes the form Deadly Demise X. Each time a model in this unit is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").

Example: An Impulsor with a unit of Intercessors embarked within it is destroyed by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an emergency disembark move. Then the roll is made for the Deadly Demise ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.


Version 867

Released 2026-06-19
Added to the faction
Added
Points cost840 pts