Rhino
Version 963
This ability always takes the form Firing Deck X. In your Shooting phase, each time this TRANSPORT is selected to shoot, if one or more units are embarked within it, resolve the following sequence:
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Select up to X models embarked within this TRANSPORT (excluding models whose units have already been selected to shoot this phase).
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For each selected model, select one of its ranged weapons (excluding [ONE SHOT] weapons).
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Until this TRANSPORT has resolved all of its attacks, it has all of those selected weapons in addition to its other weapons.
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Until the end of the turn, units embarked within this TRANSPORT are not eligible to shoot.
Previous
This ability always takes the form Firing Deck X. In your Shooting phase, each time this TRANSPORT is selected to shoot, if one or more units are embarked within it, resolve the following sequence:
-
Select up to X models embarked within this TRANSPORT (excluding models whose units have already been selected to shoot this phase).
-
For each selected model, select one of its ranged weapons (excluding [ONE SHOT] weapons).
-
Until this TRANSPORT has resolved all of its attacks, it has all of those selected weapons in addition to its other weapons.
-
Until the end of the turn, units embarked within this TRANSPORT are not eligible to shoot.
You can target this unit with the Smokescreen stratagem, regardless of any other uses of that stratagem this phase. If you do:
- That use is -1 CP.
- That use does not prevent any uses of that stratagem on other units this phase.
This model has a transport capacity of 12 Adeptus Astartes Infantry models. It cannot transport Gravis/Jump Pack/Terminator models.
Previous
This model has a transport capacity of 12 ADEPTUS ASTARTES INFANTRY models. It cannot transport JUMP PACK, WULFEN, PHOBOS, GRAVIS, CENTURION, TERMINATOR or TACTICUS models (excluding TACTICUS CHARACTER models that began the battle attached to a non-TACTICUS unit).
Version 931
This ability always takes the form Deadly Demise X. Each time a model with this ability is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").
Previous
This ability always takes the form Deadly Demise X. Each time a model in this unit is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").
Example: An Impulsor with a unit of Intercessors embarked within it is destroyed by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an emergency disembark move. Then the roll is made for the Deadly Demise ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.

