Wazdakka Gutsmek
Version 963
In your Command phase, select one Throttlerokkit Shokka Engine ability. This unit has that ability until the start of your next Command phase.
Turbo Engine: When this unit is selected to make an advance/fall-back move, that move does not prevent this unit from being eligible to declare a charge.
Shokk Attack Engine: In your Command phase, if this unit is unengaged, you can place this unit in strategic reserves.
Pulse Jet: In your Movement phase, when this unit is selected to move, if this unit is unengaged, this unit can make a pulse jet move (pg 121).
Previous
In your Command phase, select one Throttlerokkit Shokka Engine ability (see left). This unit has that ability until the start of your next Command phase.
Turbo Engine: When this unit is selected to make an advance/fall-back move, that move does not prevent this unit from being eligible to declare a charge.
Shokk Attack Engine: In your Command phase, if this unit is unengaged, you can place this unit in strategic reserves.
Pulse Jet: In your Movement phase, when this unit is selected to move, if this unit is unengaged, this unit can make a pulse jet move (pg 121).
Version 946
In your Command phase, select one Throttlerokkit Shokka Engine ability (see left). This unit has that ability until the start of your next Command phase.
Turbo Engine: When this unit is selected to make an advance/fall-back move, that move does not prevent this unit from being eligible to declare a charge.
Shokk Attack Engine: In your Command phase, if this unit is unengaged, you can place this unit in strategic reserves.
Pulse Jet: In your Movement phase, when this unit is selected to move, if this unit is unengaged, this unit can make a pulse jet move (pg 121).
Unless part of an attached unit, this unit is not visible to enemy models unless they are within 12" of this unit, and it cannot be targeted by [INDIRECT FIRE] weapons unless the attacking model is within 12" of this unit.
If this ability takes the form Lone Operative X", unless part of an attached unit, this unit is not visible to enemy models unless they are within X" of this unit, and it cannot be targeted by [INDIRECT FIRE] weapons unless the attacking model is within X" of this unit.
Previous
Unless part of an attached unit, this unit is not visible to enemy models unless they are within 12" of this unit, and it cannot be targeted by [INDIRECT FIRE] weapons unless the attacking model is within 12" of this unit.
If this ability takes the form Lone Operative X", unless part of an attached unit, this unit is not visible to enemy models unless they are within X" of this unit, and it cannot be targeted by [INDIRECT FIRE] weapons unless the attacking model is within X" of this unit.
Version 931
This ability always takes the form Deadly Demise X. Each time a model with this ability is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").
Previous
This ability always takes the form Deadly Demise X. Each time a model in this unit is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").
Example: An Impulsor with a unit of Intercessors embarked within it is destroyed by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an emergency disembark move. Then the roll is made for the Deadly Demise ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.
Version 909
In your Command phase, select one of the abilities in the Throttlerokkit Shokka Engine section. Until the start of your next Command phase, this model has that ability.
Turbo Engine: This unit is eligible to declare a charge in a turn in which it Advanced or Fell Back.
Shokk Attack Engine: In your Command phase, if this unit is unengaged, you can use this ability. If you do:
- Place this unit in strategic reserves.
- This unit can make an ingress move in your next Movement phase (including in your first turn).
Pulse Jet: Each time this unit Advances, do not make an Advance roll for it. Instead, until the end of the phase:
- Add 6" to the Move characteristic of models in this unit.
- Models in this unit can move through models and terrain features
Previous
In your Command phase, select one of the abilities in the Throttlerokkit Shokka Engine section. Until the start of your next Command phase, this model has that ability.
Turbo Engine: This unit is eligible to declare a charge in a turn in which it Advanced or Fell Back.
Shokk Attack Engine: In your Command phase, if this unit is not within Engagement Range of one or more enemy units, you can remove it from the battlefield and place it into Strategic Reserves.
Pulse Jet: Each time this unit Advances, do not make an Advance roll for it. Instead, until the end of the phase:
- Add 6" to the Move characteristic of models in this unit.
- Models in this unit can move through models and terrain features

