Azrael
Version 963
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it.
Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.
See Attached Units (19)
Previous
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it.
Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.
See Attached Units (19)
In your Movement phase, select up to one visible friendly Adeptus Astartes unit within 9" of this model, and select one combat doctrine. That combat doctrine is active for that unit until the start of your next Command phase.
Previous
At the start of your Command phase, if this model is on the battlefield, you gain 1CP.
This unit's attacks have [SUSTAINED HITS 1].
Previous
While this model is leading a unit, weapons equipped by models in that unit have the [SUSTAINED HITS 1] ability.
In any phase, when this unit suffers a mortal wound, this unit can summon a Watcher in the Dark. If it does, this unit has Feel No Pain 4+ against mortal wounds.
This model can be attached to the following units:
- ASSAULT INTERCESSOR SQUAD
- BLADEGUARD VETERAN SQUAD
- COMPANY HEROES
- HELLBLASTER SQUAD
- INFERNUS SQUAD
- INNER CIRCLE COMPANIONS
- INTERCESSOR SQUAD
- STERNGUARD VETERAN SQUAD
Previous
This model can be attached to the following units:
- ASSAULT INTERCESSOR SQUAD
- BLADEGUARD VETERAN SQUAD
- HELLBLASTER SQUAD
- INFERNUS SQUAD
- INNER CIRCLE COMPANIONS
- INTERCESSOR SQUAD
- STERNGUARD VETERAN SQUAD
- TACTICAL SQUAD
| Stat | Was | Now |
|---|---|---|
| Toughness | 4 | 5 |

