Breaka Boyz
Models
M
T
SV
W
LD
OC
Breaka Boy 32mm, 40mm
6"
5
4+
2
7+
1
Nob 32mm, 40mm
6"
5
4+
3
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
Rokkit Pistol
CLOSE-QUARTERS
12"
1
5+
10
-2
3
Melee weapons
RNG
A
WS
S
AP
D
Knucklebustas
ANTI-MONSTER/VEHICLE 4+
Melee
4
3+
5
-2
2
➤ Smash Hammer (Hunter)
Hunter: MONSTER/VEHICLE
Melee
3
3+
12
-2
3
➤ Smash Hammer (Standard)
Melee
3
3+
7
-2
2
Tankhammer
DEVASTATING WOUNDS
HAZARDOUS
Melee
3
4+
12
-2
3
Choppa
Melee
4
3+
5
-1
1
Keywords
Explosives
Infantry
Faction abilities
Waaagh!
Unit abilities
Bomb Squigs (Once per turn, twice per battle, per unit)
In your Movement phase, when this unit ends a normal move, you can select one visible enemy unit within 12" of this unit and roll one D6:
- On a 3+, that enemy unit suffers D3 mortal wounds.
Place two Bomb Squig tokens next to the unit, removing one each time this ability is used.
Trophy Hunters
This unit has +1 to charge rolls.