Boyz
Models
M
T
SV
W
LD
OC
Boy 32mm, 40mm
6"
5
5+
1
7+
2
Nob 32mm, 40mm
6"
5
5+
3
7+
2
Ranged weapons
RNG
A
BS
S
AP
D
Shoota
LETHAL HITS: non-MONSTER/VEHICLE
RAPID FIRE 1
18"
2
5+
4
0
1
Slugga
CLOSE-QUARTERS
LETHAL HITS: non-MONSTER/VEHICLE
12"
1
5+
4
0
1
➤ Kombi-skorcha (Shoota)
LETHAL HITS: non-MONSTER/VEHICLE
RAPID FIRE 1
18"
2
5+
4
0
1
➤ Kombi-skorcha (Skorcha)
BLAST 1
TORRENT
12"
3
-
5
0
1
Melee weapons
RNG
A
WS
S
AP
D
Choppa
Melee
3
3+
5
-1
1
Kustom Choppa
Melee
4
3+
5
-2
2
Keywords
Battleline
Explosives
Infantry
Mob
Attachment
Led by
Faction abilities
Waaagh!
Unit abilities
Ammo Runts (Once per battle, per unit)
In your Shooting phase, when this unit is selected to shoot, you can use this ability. If you do, this unit’s ranged attacks have +1 to hit rolls. Place any number of Ammo Runt tokens next to the unit, removing them when this ability is used.
Tide of Muscle
In the Fight phase, if this unit made a charge move this turn, this unit's melee attacks have [Lethal Hits].
Never Too Busy to Fight
Being engaged does not prevent this unit from being eligible to start an action.