Battle Mode

Beastboss

Targetin' Squigs

Big Mek/bigBoss/Warboss model only. This unit’s ranged attacks (excluding [Torrent] attacks) have +3" R.

Models
M
T
SV
W
LD
OC
Beastboss 50mm

Invulnerable save: 5+

Feel No Pain: 6+

6"
6
4+
6
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Shoota
LETHAL HITS: non-MONSTER/VEHICLE
RAPID FIRE 1
18"
2
4+
4
0
1
Melee weapons
RNG
A
WS
S
AP
D
Beast Snagga Klaw and Beastchoppa
SUSTAINED HITS 2: MONSTER/VEHICLE
Melee
6
2+
12
-2
2
Keywords
Beast Snagga
Character
Infantry
Warboss
Attachment
Core abilities
Leader
Feel No Pain 6+
Faction abilities
Da Boss
Waaagh!
Unit abilities
Keep Huntin’! (Once per battle round, per army)

In your Movement phase, at the start or end of this unit's move, you can select one friendly Beast Snagga unit within 6" of this unit. That unit:

  • Is no longer battle-shocked.
  • Is riled up until the start of your next turn.
Dodge Dis!

This unit's attacks have +1 to hit rolls.