Battle Mode

Outrider Squad

Models
M
T
SV
W
LD
OC
Outrider 90x52.5mm Oval Base
12"
6
3+
4
6+
2
Outrider Sergeant 90x52.5mm Oval Base
12"
6
3+
4
6+
2
Ranged weapons
RNG
A
BS
S
AP
D
Heavy Bolt Pistol
CLOSE-QUARTERS
18"
1
3+
5
-1
1
➤ Plasma Pistol (Standard)
CLOSE-QUARTERS
12"
1
3+
7
-2
1
➤ Plasma Pistol (Supercharge)
CLOSE-QUARTERS
HAZARDOUS
12"
1
3+
8
-3
2
Twin Bolt Rifle
ASSAULT
RAPID FIRE 2
TWIN-LINKED
24"
2
2+
5
-1
1
Melee weapons
RNG
A
WS
S
AP
D
Chainsword
Melee
4
3+
5
-1
1
Thunder Hammer
DEVASTATING WOUNDS
Melee
3
4+
8
-2
3
Keywords
Explosives
Imperium
Mounted
Faction abilities
Combat Doctrines
Unit abilities
Full-throttle Assault

If this unit made a charge move this turn, this unit’s:

  • Thunder Hammer weapons have +1 to hit rolls and [Sustained Hits 1].
  • Other melee weapons have +1 D and [Sustained Hits 1].